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(1 edit) (+1)

Good catch! When I was fixing animation flickering I added a new flag "isOtherwiseOccupied" but it had to also be checked by almost every script interacting with a player and clearly I missed this one! I fixed it a minute ago so it will be included in the next patch. Thanks! 

Before you patch it out, You should try bumping into other goo wolves while in the bugged/invincible goo wolf state. It has interesting physics interactions. I have seen some goo wolves flip horizontally, and others spin around like they are a thrown ragdoll. Its pretty silly and gave me a laugh.