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(+1)

thank you so much! for the attack direction, if there are no enemies nearby, it is the direction the player is leaning. Whenever there are enemies to the side, the attack automatically goes to the nearest of those without needing to steer. I've gone back and forth between several systems here (it gets tricky if you need to punch an opponent while turning the opposite direction), but still unsure if this is the most intuitive for the players.

I see, thanks for the explanation!

 It works fine. I was just confused at first that the X and C keys on my keyboard were not bound to the corresponding directions.