I could not figure out how to get past the first delivery. I had almost no resources, but couldn't buy any more due to needing wholesalers, and that needed a closed store. I felt soft locked here, so I quit.
5 minutes later, I finally figured it out, I could do one shipment a day. But this profited -$66. After this, immediate download wall, before even completing 3 shipments. Especially as you are looking for feedback, the demo should end at day 30, not day 2. You should even just give web owners the whole game if you can put it on there. There is just not enough to get me to download, as I just struggled for 5 minutes. Also, this is an overwhelming download wall, as I can't do anything anymore. (Can't reset, access settings, or even see the main menu)
Calling it a "Free browser demo, no download" is false marketing because of this.
Also, the game defaulted to Spanish at first, I was able to change it to English, as I took Spanish classes, but people may not even understand the tutorial like this.
Overall, the onboarding is difficult, and then fees hit hard. As soon as anyone can figure it out, you try to hit them with an immense download wall offsite.
My game is: https://codergenius72.itch.io/dualspace, a sokoban puzzle game.
Please notify me once you have fixed the download wall, so I can continue playing.