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(+1)

I like how the mop works, the way it is used and the way it gradually shows getting increasingly more dirty, needing a wash. At first it was a bit harder to notice which tiles are walls and which are floor, perhaps a higher contrast between them would help. And a way to skip the entire dialog at the start at once would be nice.

Pixelated dungeon aesthetic is very pleasing and mop sounds fit very well. All in all, nice little cleaning game, good job! :)

(+1)

I'm really glad you liked the mop mechanics, that was definitely one of my favorite parts to work on as well! I totally agree about the graphics; since I was going for a dimly lit dungeon vibe, some elements ended up blending together too much, but it's a great takeaway for future updates. As for the intro dialogue, you're right, that's definitely a quick and simple fix to implement. Thanks a lot for playing and leaving your review!