Wow I absolutely love the art direction of this game! I love the way the dialogue is printed out, how the characters are voiced and drawn, and the music that fits into the game's atmosphere. My team's game also opted for a paper aesthetic, but it was a very different interpretation which I thought was pretty interesting. I don't have that much experience with point and click games, but I do wonder if there can be a feature that will make progression ever so slightly more intuitive? Like maybe hovering over something that can be examined or clicked will change the cursor to a ? or magnifying glass or some symbol that tells the player you can interact with it. On my first play through, I didn't even know how I stumbled upon the bird, so I think having something small that hints me on what to do next would be nice. My friend was also really into this game, she also struggled a bit with progression, but she spent quite a while playing. Overall, nice work!