Really impressive for this jam and resolution! I found the game quite tough, mainly because the screen patterns can get pretty disorienting, like that spiral approaching from a distance, I crashed into it every single time. Congrats on finishing the project!
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DigiGear VITAL:STAGE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #78 | 2.830 | 3.857 |
| Gameplay | #81 | 2.726 | 3.714 |
| Overall | #92 | 2.673 | 3.643 |
| Graphics | #101 | 2.306 | 3.143 |
| Authenticity (or, Creativity in use of resolution) | #104 | 2.830 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Gotta go fast! The game is built around high-octane high-speed racing - set thrusters to max!
Tooling
All the game logic and collision is happening on a 2D plane which is then projected into 3D space :)






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