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(+1)

This was great! I appreciated how the tutorial took us through step by step and was easy to understand. There's so much to this game that I'm really impressed you achieved in such a short time: the day/night cycle, foraging, animation of the grimoire, the cursor turning into an arrow and more. I particularly like the plant management system where you have to think about time and humidity AND sun, plus the little detail that the water level goes down when you water! I did find that there was some visual clutter when it came to the witch's room, which could probably be easily solved with just having a bigger room (like the greenhouse). I think this was a tremendous effort overall tho so great job :) ❤️

(+1)

Your feedback on the game is really sweet, thank you so much for that. Yes, we were pretty ambitious and inspired for this jam, which might explain why the game is full of bugs and the gameplay balance isn’t quite there yet. But we’d really like to improve it and finish this project properly after the voting for this jam is over. <3