Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You did a great job capturing the feel of driving a toy car, and the sandbox-style environment was fun to explore. The taxi gameplay was also a nice addition, as it helped guide players toward different areas of the map. 

One thing that was a bit disappointing was choosing a car from the menu and then not seeing that choice reflected during gameplay. I’d either remove the car-selection menu for now or update the in-game models so they more closely match the cars shown in the menu. Right now, the difference between the menu artwork, banner, and the in-game visuals makes the overall art style feel a little inconsistent. 

It is something on my mind for a future update to change the car models ore remove it if AI doesn’t play ball but I have thought about it before just haven’t got round to addressing that as been more focused on the 3D environment.


Thank you for your comments though.

Hey Netravelr, what I am goign to do for now is change the car selection screen to car colour selection and for the selection images to accurately reflect the in game models. Should be done shortly.

(+1)

Changed the car selection window.