Play endless runner
ESCAPEAWAY!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #1 | 3.771 | 4.000 |
| Audio | #3 | 4.007 | 4.250 |
| Overall | #5 | 2.828 | 3.000 |
| Theming | #6 | 1.179 | 1.250 |
| Gameplay | #6 | 2.357 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How large was the game's team, and who was on it?
A team of 3 people.
Snowman64 - Programmer
ShawSure - Artist
River347 - Musician
Were any pre-made/external assets used? If so, please specify.
The game was made from the ground up in the time frame of the game jam.
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Comments
The gameplay wasn't really all that fun imo due to it being pretty repetitive and unforgiving. Maybe some checkpoints or extra lives would have made this more enjoyable. The graphics and music were hype though.
Too bad the game didn't focus on the boss as expected.
If the boss is the one giving obstacles to jump and slide, this could be better.
The game is well-designed and has the vibe of NES games, but the controls are very awkward from a game design perspective. The lack of coyote time and jump buffering at such speeds really detracts from the overall experience.
I don't want to be toxic, so I'll mention the good aspects as well. The music is really cool!!!
The gameplay is repetitive.