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(-1)

Why do the monsters only have 2 directions? It doesn’t make much sense to create enemies that aren’t compatible with the top-down environment you made. It feels like a bit of a waste of such great art. Is there any chance they’ll be updated to include 4 directions?

Other than that, great work! I love your art style. 100% worth the buy.

Because higher resolution and 4 directions means tons of extra work to animate everything. It also means less content, less assets release and variety of everything. It's not a waste, many games with true 32px resolution uses 2 directions as it saves lots of resources/time. I also design the attack animations with this limitation in mind. Thanks!