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the orange glow, i entered it and "you suffocated..." (or something like that)



Nula'uf I'oy is choking to death and burning alive!

Nulyg Uvulkstil is choking to death and burning alive!

Fibamul is choking to death and burning alive!

Ybrimu is choking to death and burning alive!

Crowi is choking to death and burning alive!

Nula'uf I'oy is choking on smoke and burning alive!

Nulyg Uvulkstil is choking to death and burning alive!

Fibamul is choking to death and burning alive!

Ybrimu is choking to death and burning alive!

Crowi is choking to death and burning alive!

  • Crowi

    Level 1 slinger

  • Ybrimu

    Level 1 survivalist

  • Fibamul

    Level 1 soldier

  • Nulyg Uvulkstil

    Level 1 slinger

  • Nula'uf I'oy

    Level 1 survivalist

i had to do a really quick copy/paste here (text removing really fast too!), and remove a lot of unwanted parts before posting (even the images of my heroes and some maze stones were showing?), hence the 3 empty blocks on top ;-)

you would think that going left (or right) twice will give you the wy out again, but it doesn't... is it meant to learn a skill later on to deal with this?


Same goes for  "falling in water"... no way out, so you simply drown (and have to refresh the game page to be able to start the game again (not refreshing makes you end up on the grey, empty page).

(2 edits)

If you fall into water you can climb out using the  climb icon: 

... if you click the left or right arrow twice you will be turned around 180 degrees from the direction you were looking before. So if you drop down a level, you can click right-right (or left-left) and then the climb button to climb back out in the direction you fell from -- unless you fall down more than one level in which case you may or may not be able to climb back up that way. The game design is definitely inspired by 80s games like Wizardy, Ultima III, and Bard's Tale.

Ah -- the fire. Yes, I could see how that is confusing. I am working on the gray empty page problem. You can get back to the gallery from the menu -- which now has a much longer time before it auto-closes. But currently when you exit the maze the gallery is closed and must be opened from the menu to start over. I will likely make the gallery persistently open. I may also add an extra item for newly created characters. You can buy more weapons / armor directly across from the inn and to the left after you exit from the green door. Thanks again for all the feedback.