Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Amazing graphics. Fun little minigames.

My feedback:
For the timer, my assumption for the timer is the time for when you can't hold your poop anymore. The timer gets added when you do well in the minigames. Am I correct? And if that's the case, it's extremely hard to lose because the game's adds so much more time judging from how easy the minigames are. And the timer for when you reach the bathroom is no where to be found. I think it's better to put a 'You' with an arrow pointing at a person to know when the minigames end.
Yes, I can look at the timer on the few seconds the minigame title appears.
For the minigames:
Paper Hungry and Toilet Run would be better if there are variety in the level design of it because currently, there's only one level design for each. 
Turd Bird feels unbalanced as when flapping, the hole between the pipes doesn't give you enough leeway to pass through as it's too small (I did sometimes pass through the first pipes but never the second one)
Odd Portrait was confusing at first which I thought only one picture shows up all the time but found out you have to wait to see all portraits. I now love the idea but people playing the game by instinct plays it quickly to not notice.
Laundry sometimes have clothes that are way too far to reach
The button minigames are fine as it is.
Whack a Poop is too easy.

A suggestion, maybe as the game goes longer, the minigames also gets faster. Just my idea.

Great game, I love it!

Very detailed feedback, thank you so much !

You confirmed most of our doubts in general. I agree with all the minigames stuff, we will add a text « Find the unique one » at the top of the screen in Odd Portrait so to fix the confusion.

Your idea about speeding up is amazing, I think we are definitely gonna implement this. That’s fun because my inspiration for the minigame is inspired by a game that speeds up with time.

Thanks for playing.