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(+5)

I want to like this, but the pacing and difficulty in the early game is just awful.  Any time past level 10, you have a very good chance of running into enemies that can outheal/outdrain/outdamage you, and there doesn't seem to be any way to run from an unwinnable fight?  It certainly wasn't in the tutorial, for how necessary of a mechanic it seems to be.

only red can initiate a flee and its not guaranteed to work.

The chance depends on the goddess level. The higher level of goddes - more hp regen, crit chance, escape chance and etc.