Hi! Nice submission 😃
For usability I think this might need adjustment of some wording to clarity and extra testing, because one of the abilities of Draw Steel I find the most underwhelming for cinematic and tactics is the Talent's Fling Through Time, so I was a bit disapointed to see a similar concept of enemy removal with Knock into Next Week.
On a creativity standpoint it is adding something new to the game, and I like subclasses!
I understand the constraint of space but a small piece of art or colors could have helped for my enjoyment! Because the layout although clean, feels a bit rough.
Having worked on a time-related submission I can't argue that it is a fitting theme.