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A jam submission

Sparkz (Godot Wild Jam 96 Demo)View game page

Mini Incremental game about batteries
Submitted by jackalotisme — 8 days, 57 minutes before the deadline
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Sparkz (Godot Wild Jam 96 Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1033.3683.889
Controls#1382.3092.667
Accessibility#1512.1172.444
Fun#1571.9252.222
Originality#1582.2132.556
Overall#1602.1032.429
Graphics#1681.7322.000
Audio#1711.0581.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7.1 Stable

Theme Interpretation
You charge batteries

Discord Username(s)
jackalotisme

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Okay, it's quite a clever idea! I loved automating the batteries, nice balancing too! :D

Like the comments before me, I had some issues with the screen size, but it didn't hinder me from having fun. I think this game and the idea definitely have some potential for a small incremental game release on Steam or Itch. It just needs some polish in the graphics and accessibility department (maybe include an option where you don't have to click, but instead hold down the mouse? Some people have difficulties clicking non-stop).

Do you want to follow that direction, or was it just a little prototype for the jam?
Congrats on the entry! <3

Developer (1 edit)

Thanks for the feed back, this was mostly a cute prototype as it was some practice with the Godot Engine before the college semester started, I am tempted to continue this project now that I got both in-person and online feedback. Agreed on the graphics, the tile map was made for like 3 different ideas before I settled on this one.

Submitted(+1)

I liked the idea and use of the theme, it'd be nice if you could fullscreen the game

Submitted(+1)

The font was a bit too small and low in quality it was hard to read. It was still a good incremental, the progression may need a bit more work as i didn’t even really need to click on any battery that much to fill the room of them, lack some punch for really it being addictive. Maybe you could play with the bulb luminosity more

Developer (2 edits) (+1)

Thanks for trying it out! Had only two day's to really work on the game,  and got demotivated. Thanks for the feedback.