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jackalotisme

12
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A member registered Jun 30, 2025 · View creator page →

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(1 edit)

Thanks for the feed back, this was mostly a cute prototype as it was some practice with the Godot Engine before the college semester started, I am tempted to continue this project now that I got both in-person and online feedback. Agreed on the graphics, the tile map was made for like 3 different ideas before I settled on this one.

Whens the full release? This was awesome

I thought it was cute, but the hitboxes on certain environments felt off, and I found it hard to tell what tile I was on due to the same tile being repeated over and over, making it hard to dodge the red spike guys.

This game feels like a bug was made a feature, and designed around it. Quite an interesting take

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Would love to see an upgrade tree if there was a full game.

This idea was lovely, full release when? Option to pause while in upgrades would be nice, otherwise a really nice foundation!

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Thanks for trying it out! Had only two day's to really work on the game,  and got demotivated. Thanks for the feedback.

This game is such a mood

This was hilarious. Kind of hard to figure out which way to go, but funny game nonetheless.

Love the idea, hope you guys continue this after the jam. Would love to see more!

First game jam, I got to do what I can with the limited time (crazy weekend).

https://seanpeppers.github.io/Axiom/
You probably want this in your description ^