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A jam submission

What The Spell?View game page

Help Birdie the witch get her powers back!
Submitted by Broken Floppy Studios — 23 hours, 54 minutes before the deadline
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What The Spell?'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#94.0774.077
Fun#183.9233.923
Originality#274.0004.000
Overall#303.7253.725
Graphics#384.0004.000
Accessibility#623.1543.154
Theme#683.6923.692
Controls#753.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7.1

Theme Interpretation
The main character is a witch whose power needs to charge to re use it.

Wildcards Used

Cutie

Add something cute

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

there were really interesting mechanics here I liked most of them, but they all look cool. 

the hitboxes for the skull and the player probably need some tweaking, but I played a fair bit, and it is doable. 

I think the abilities are awesome looking and the visuals with the lights and the way you incorporated it was awesome

maybe making the crow spell reusable and maybe adding a spell for environmental protection would be nice too you just have to figure out a way to limit them 

overall, a very cool looking game

Submitted

I thought it was cute, but the hitboxes on certain environments felt off, and I found it hard to tell what tile I was on due to the same tile being repeated over and over, making it hard to dodge the red spike guys.

Submitted

I liked it! But I agree with the others that the spells controls were a bit awkward and the spells are not so clearly communicated. I mean visually when you use the protective spell for instance, it's not clear where exactly the boundary is.

The red gravestones reminded me of Dark Souls blood splatters -- are they actually or are they random? :)

Submitted

Theme song was great! The bird spell looked awesome just wish i could use it more

Submitted

Kind of echoing other players, I personally felt like the controls were a bit awkward, and I didn't feel like the spells made a ton of sense to me. I liked the artwork and the inclusion of the dog :)

Submitted

A fun and short little session. The amount of buttons to keep track off was a little confusing at first. After I got a hang of it, I had fun :)

If you ever wanna do an update: I think the hitbox on the trees is a bit off. 

Submitted

The music was great. I really loved how the music changes when you activate the birdsplosion. The controls felt a little awkward, I wish there was a way to remap them. Great game!

Submitted

I liked having the first level help you figure out the controls. I wasn’t sure how to charge my abilities, but I could use them. I wanted the dog to be more active. I was getting destroyed on level 3 and the dog was happily just sitting next to me without a care in the world. Nice work on your first game!

Submitted

I can tell you put a lot of work into this! Art is cute and there's a surprising variety of enemies. Pretty unforgiving after level 3 or so.