Cool game! Great job on your first game overall. I like the idea of being physically weighed down when you're carrying something, as has been said below these mechanics could really open up more puzzle elements in the levels. Enjoyed playing through all the levels!
Play game
Exploding Business's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #32 | 3.429 | 3.429 |
| Controls | #34 | 3.714 | 3.714 |
| Graphics | #65 | 3.500 | 3.500 |
| Overall | #71 | 3.357 | 3.357 |
| Audio | #72 | 3.214 | 3.214 |
| Fun | #75 | 3.214 | 3.214 |
| Originality | #91 | 3.357 | 3.357 |
| Theme | #124 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1 but halfway through development we switched to 4.7.2
Theme Interpretation
You use explosive charges (dynamite) to break through walls and clear the path towards getting all the money out. "An explosive charge is a measured quantity of explosive material."
Wildcards Used
Cutie
Add something cute
Discord Username(s)
zahirgamer444, strawberrygreaful
GWJ Participation Level
1
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content


Leave a comment
Log in with itch.io to leave a comment.