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A jam submission

STAB-A-KNIGHTView game page

a game where you slash and stab knights as quick as possible
Submitted by grenski (@grenski_) — 23 hours, 58 minutes before the deadline
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STAB-A-KNIGHT's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.1114.111
Special Object Implementation#14.9174.917
Audio#24.0004.000
Fun Factor#44.3334.333
Theme Implementation#64.1674.167
Gameplay#103.6673.667
Visuals#163.5833.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
in the game, you use a SWORD to swing around and kill all the knights. you are TIMEd however, and the quicker you kill the knights, the better KEY you get. the better they key, the more emeralds (currency) you earn from a chest. those emeralds are then used to upgrade your SWORD

What tools and 3rd party assets did you use?
i used pygame alongside pymunk for the sword physics

How did you use generative AI? (If you did)
i have not

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Comments

Submitted(+1)

Game looks promising ! Is it possible to have a web build tough ? would be easier to rate. Thanks !

Developer

probably not, pygame isnt easy to port to web

Submitted (1 edit) (+1)

really good game i think it will be in top 5

and also i really liked the music

(+1)

Thank you! (I made the music)

Submitted(+1)

I so like this emoji, and all graphics in general

Submitted(+1)

Loved the theme implementation! Great game

Submitted(+1)

Fun! Really like the visual style and language. + Points for a native linux build :D

Developer(+1)

i daily drive linux mint so it was pretty obvious to make one lol

Submitted(+1)

+rep for my beloved cropped-photoreferenced art-style, and the gameplay is good, ngl i see this game as successful mobile timekiller

Developer

thanks!!

Submitted (1 edit) (+1)

Cool game! at the minuses i would say that cutscene with opening chest progressively becoming more and more longer. I liked the game!

Edit: game freaking stuck. i dont know at what round that was but if i right should be 20-32 round

Developer

i fixed a bunch of bugs, made the game more fast paced (turns out it was locked to 30 ticks a second) and made the chest emerald cutscene thing skippable. thanks for the feedback!