This is amazing, best theme implementation so far and amazing puzzle design. Honestly this is the type of thing I was trying to go for with my game, but I couldn't manage such clever puzzle design in the 3 day workspan; I am happy to see that at least someone managed to pull off this type of cool level design. The visuals are maybe the only part that seems a bit less developed than the rest of the game, but the simple style serves the game very well. 10/10 loved it
Play game
Past Forward's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #1 | 4.714 | 4.714 |
| Gameplay | #2 | 4.286 | 4.286 |
| Audio | #3 | 3.929 | 3.929 |
| Fun Factor | #5 | 4.071 | 4.071 |
| Overall | #5 | 3.893 | 3.893 |
| Special Object Implementation | #24 | 3.500 | 3.500 |
| Visuals | #41 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It's about time travel thanks to ANCIENT SWORD
What tools and 3rd party assets did you use?
PixeloidSans.ttf???
How did you use generative AI? (If you did)
I asked gemini how called Physics2D.RayCast() in godot (I switched from unity recently)





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