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A jam submission

Back on QuackView game page

A solo project for Godot Wild game jam 96. Don't get caught dealing quack!
Submitted by ch3ddarp3pp3r — 10 minutes, 18 seconds before the deadline
Rated by 10 people so far
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Godot Version
Godot 4.7

Theme Interpretation
You are charged with your crimes when you lose, you can charge more grapes per quack in the same region over time

Wildcards Used

Cutie

Add something cute

Discord Username(s)
ch3ddarp3pp3r

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Fun game! Like others said it took a moment to click, but I enjoyed the overall style, music and I just love ducks. Nice one!

Submitted

It took me a little while to figure out what the objective was, but once I figured it out I enjoyed the game.
A quick tutorial at the start (even just a text description) would help out a lot.
It also took me longer than I care to admit to figure out what "quack" is code word for

Developer

It could definitely use some hints, I was jamming at the end and overlooked such things :') and code? wdym it's just a duck quacking :D

Submitted

This game is really fun. I do wish you could strafe, though. It's probably the most creative game in the jam, even if that may have been at a detriment to the theme implementation.

Developer

I agree strafing would have been good, at a certain point I just burned out on making different animations XD thanks for the kind words! I also put charge in the regions where you sold and you were able to charge more grapes per quack based on how full the bar got but I didn’t really communicate that.

Submitted

I like both audio and graphics, reminds me of early 3d games. Controls as well ;) I had to play 2-3 times before properly understanding all the rules (I think?), but still had fun :) Idea looks like it has potential (so it is... charged?;) pun intended).

Developer(+1)

Thanks for playing! I didn't have time to put explanations in lmao the gameplay loop kinda came together in the last 24 hours so i had my hands full finishing that, i'm glad you think it's got some charge :D

Submitted

I really like the audio ^^
Did I hear the duck quack?

Developer

Thanks :D I am kicking myself realizing I forgot to add quacking sounds.. i planned to and just never did!

Submitted

I'm pretty sure that I heard quack in soundtrack ^^

Developer

One of the instruments is called duck power lmao, we can totally count that