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A jam submission

Meditation SimulatorView game page

Breathe in real life and in game to calming music and visuals .
Submitted by Junicornjenny — 14 minutes, 27 seconds before the deadline
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Meditation Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Overall (Shortlist Vote - Community)#652.4172.417

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Quite calming. Is it just me or does the "bar" deplete faster when breathing out, than it fills when breathing in?

Developer

It should deplete at the same rate, but I think many people find breathing out slowly easier than breathing in slowly ( I know I do!).  

Submitted(+1)

So apparently my first time meditating was completely random, on the internet, in a Game Jam game. Life is good. 😄 But I love how you incorporated the “real” world into it

Submitted(+1)

Just what I needed after those last 48 hours. I'm sure this would work really well as a mobile app.

Submitted

Ok, I actually encurage everyone to do this for one minute (or longer if you wish) I'm actually very relaxed! 

I wish I had something like this while makingmy gam this weekend :D

Developer

Glad it could help after the jam. It was definitely NOT relaxing to create :-P.

Submitted(+1)

thank you for my 5 minute-long meditation session. i feel super relaxed now :D

Submitted(+1)

in AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA and

out DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD.

It just works :)

Good job!

Submitted(+1)

nice :) very relaxing and great visuals

Submitted(+1)

Very short game but it's good and relaxing!

Submitted(+1)

The perfect game to catch your breath after 48h of gamejam :D
Really relaxing and soothing musik and nice visuals.

Submitted(+1)

This game actually had me relaxing!

Submitted(+1)

I needed that, thank you.

Submitted(+2)

I liked the graphics and the music! For me the breathing intervalls were too long, but maybe I'm just a bad breather? xD Overall I think the idea has potential, although it didn't quite felt like a videogame. Maybe it could've been a bit more gameplay-focused (just my opinion, others probably think differently) :)

Developer(+1)

Everyone seems to be so different with their breath. After the jam I hope to let the player pick the breathing intervals in the menu. 

Submitted

Thank you. I needed that after the stressful jam LOL

I would suggest the ending didn’t stop abruptly and show a menu.

Developer

Absolutely! Those little bits of polish that 48 hours didn't allow. I will go back after the jam and make the ending a little less abrupt!