5 murderers, including the player
Viewing post in Dialogue/Narrative/Lore writer
I was thinking the game could be about etablishing temporary alliances with the other murderers in order to survive. As for items and stats the only things I think should be included is food(a hunger system for all characters, and hunger impacts the NPCs too, knives and guns. The characters would have a personality and a relationship system to the player so that the player can form alliances depending on their needs. Due to the complexity of narrative I was willing to drastically sacrifice graphics if it comes with more time to work on dialogue and complex systems to make it so no two runs are the same since you can betray everyone and everyone can betray you.
To ease comunication here is my discord: shadejay12
Let me be honest with you. I thought that I would be able to work on this project 1-2 hours a day to meet the deadline, but the time and scope are not something I can fit together. I just don’t want to drag you behind. But on another hand if the deadline is not important to you, then we can work. What do you say?
Hi, I had given up on participating in this gamejam due to the complexity of this project. But if you are still interested in bringing this project to life with me without following the jam's deadline it's perfecty doable. It's up to you if you see potential in this project and would like to help me work on it.