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Arbenon

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A member registered 43 days ago · View creator page →

Recent community posts

Sorry mate, something changed in my life. Have little free time and different priorities. I’m sorry for wasting your time.

Sounds interesting enough, but at the moment I have different priorities. Thanks and good luck with the game!

Ok then. Let’s work. I will write you in discord about the story and how I see the plot, and we will continue communicating there.

Hi there! Just wondering, what do you have in mind?

Let me be honest with you. I thought that I would be able to work on this project 1-2 hours a day to meet the deadline, but the time and scope are not something I can fit together. I just don’t want to drag you behind. But on another hand if the deadline is not important to you, then we can work. What do you say?

Ok. I have an idea for the plot. What gameplay features do you want to include? I mean like farming “good points” by picking the right answers maybe? Or maybe little inventory and basic items in there? How do you see it?

Let me clerify. Were you talking about 5 murderers or 5 possible murderers and the main character should find who the killer was?

“Murder Manor” sounds interesting enough. But I have some worries about the scope. 7 days, 5 characters with a possibility of meaningful branching dialogues — sounds like quite a task to complete in 7 days. Only if we make it short (like 15 minutes high stake game), many dialogues must be linear for that matter… only then it can be managable. What are your thoughts about the future game?

Hi there, beautiful people! I’m looking for my first jam. Narrative design, branching dialogues, quests, item descriptions… all that jazz. My experience: wrote a book; also have an example of a dialogue. (https://drive.google.com/file/d/1sT1cdbwy7lSVKlANIT3-ta825tYzomDA/view?usp=sharing)