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Lost Mind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall (Shortlist Vote - Community) | #30 | 3.040 | 3.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Sweet game! The biggest challenge was to learn the controls of the brain and comfortable with it, kinda funny but also a bit annoying. Loved all the moving art and the overall art style, overall the colors are I think a bit bland but that's also more calming. Maybe some focus colors? Maybe for the buttons and the goal?
Love this! It's simple and very intuitive, yet very nicely made. Great job!!!
Nice little game. I tried to keep my breathing in sync with the game but sadly I couldn’t kept my focus. I was able to beat the game in just under 4 minutes though :D The last level just look completely different. I thought that was funny XD
The fact that you can switch the checkpoint on and off is a bit weird in my opinion but otherwise not a bad game.
Finally some representation for Golgi bodies! I like your music, color palette, and the vibe you've created with this game.
Really cool aesthetic and i love the littel brain animations.
Cute aesthethics and a unique visual representation of the inner structures of the body. Really liked the way the level is breathing in and out!
Very cute. I like the character design very much. :)
I like the concept of breathing in and out paired with those bouncy things. It might have been interesting to make the walls slippery, so you could either bounce off them or slide along them.
The whole cell theme fits really well with the main idea. Really liked it!
Never imagined to play pinball with a brain. :D It took me something little over 4 minutes to complete.
As the other commententers already wrote: great work!
took me 3 min and 25 second to finish the game i loved the animations and the smiley obstacle made feel like pinball. great work
Surprisingly calming game! This was the first title I played after building a game for the whole weekend, and i kinda came down while playing it! You managed to build a game that can only be solved by being mindful and moving carefully instead of charging to the objectives really quickly. Great work!