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Void Sweeper (Unfinished) (#LowRezJam-2026)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #116 | 0.832 | 3.000 |
| Authenticity (or, Creativity in use of resolution) | #116 | 1.387 | 5.000 |
| Audio | #116 | 0.277 | 1.000 |
| Graphics | #116 | 1.387 | 5.000 |
| Overall | #116 | 0.971 | 3.500 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Unimplemented. Wanted to use "Time is a Construct" and "Cleanup Crew." Oh well.
Tooling
GameMaker, the newest version. I wanted to practice getting more familiar with how the Studio 2 UI worked in comparison to Studio 1.
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Comments
I tried the game ! And it was pretty nice until I found that I could move and do nothing else... It's a sad, btu it was a really good idea ! Anyway, the graphics are cool and the movment is cool too ! I'd love to see a finished version !
Hey, I would like to play this but I don’t use GMS2. Can you make an exported build of the game?
Hey, despite being unfinished, I would've liked to play and rate this game, because I think this jam is for everyone to get useful feedback, even if the project isn't finished. Could you include an export file? I doubt that it would break any rules, and even if that gets you out of the jam, it would still let people play your game. I definitely will try it if you do so. I would've downloaded gamemaker 2, but I don't want to pay 100 dollars for it.
Also, don't let this get to you, not everyone finishes their game and that is ok. Making games, especially without experience in project management under time pressure is really REALLY hard, so don't be harsh to yourself just because you missed the deadline this time. We didn't finish our game either, the 3 people that played our game had no idea what to do, because we didn't implement a tutorial. Also also, by the itch page description, this sounds like a really amazing idea, and just because the jam is over, you can still finish it!
Hey, the file appears to be in .yyz format? I think you may have meant to export it. The .yyz is the project file, only accessible through GameMaker.