Play Mimic Shooter
Bahari Bash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theming | #4 | 3.300 | 3.500 |
| Graphics | #5 | 2.828 | 3.000 |
| Gameplay | #5 | 2.593 | 2.750 |
| Audio | #6 | 1.886 | 2.000 |
| Overall | #6 | 2.357 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How large was the game's team, and who was on it?
I work solo
Were any pre-made/external assets used? If so, please specify.
Fonts, SFX and music files have been made before the jam.
Player's sprites are pre-made also.
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Comments
This felt pretty solid all around. It was pretty annoying finding out that the instructions were in a different text file though, and I would have hoped to see the other bosses more instead of having the same boss appear several times over and over again.
Despite the fact that most of the assets were created before the game jam, I do appreciate how detailed the background art is. The difficulty is incredibly hard, though.
Tbh, I don't have the best impressions of this game... You could say it's not bad, but I can't help but take into account that most of the assets were created outside of the game jam...
Hey, when it comes to images, only player's sprites and items were premade. The background, shots, enemies and bosses were made during jam period.