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(+1)

I’ve always loved “Bridge Constructor”-style games. I really liked your game. I liked that it’s physics-based. Because I think games of this type feel incomplete without physics. Every game needs to have its own style. Good job. (Rated)

(+1)

same reason i wanted physics in it. if the bridge just used some hidden health number i think half the point would disappear

actually seeing it bend and knowing you caused that makes the whole thing work a lot better