I think it just needs to be balanced: the game shouldn't be too easy and predictable. The main thing is to eliminate any obviously impossible moments. Although, my game for this jam isn't difficult and is rather predictable, unfortunately. In any case, you and your brother are great! Your game has great potential!)
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Yes I agree, but because everything is randomized, every time the player dies, it feels like there is nothing they could have done to prevent it. And also, because of randomization, there are indeed impossible moments. Again, I really appreciate the feedback and I will make sure to implement it in future games! Thank you so much!