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Thanks for submitting this. I was confused the first few times but started to get it. I think it would feel nicer if it didn't restart the game the first time I play and miss it. Because I'm still trying to figure out how it works, and I'd like to feel like I at least get a few chances to figure out the game before going back to the menus. That, along with some indication of where the sound actually was when I miss it would make a good tutorial level. 

(+1)

thank you for your feedback, it does help me. I totally agree that it would be good to know which button you should have pressed when you miss on hard mode, also you are right the game restarting upon a miss might be a bit too punishing especially with there being ten levels.

There is so much I want to change it will be better if I make another game. I'm planning one where you listen to animal sounds, you will be able to set the amount of time you get which affects how many points you get (changing this will remove best scores) , and it will probably just have one round with any early press being like a false start because I know some might keep tapping for a fifty fifty chance of getting the best reaction time.