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Light 'Em Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #23 | 4.200 | 4.200 |
| Theme | #49 | 3.933 | 3.933 |
| Originality | #50 | 3.800 | 3.800 |
| Overall | #81 | 3.257 | 3.257 |
| Audio | #84 | 3.067 | 3.067 |
| Accessibility | #107 | 2.733 | 2.733 |
| Fun | #123 | 2.667 | 2.667 |
| Controls | #134 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
You CHARGE your battery through solar panels and killing enemies. Your attack is a light CHARGE.
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
The art syle and music here are awesome! Very polished and professional-looking. The controls took a minute to get used to but once you figure out the charging and release mechanic its very cool, and i love how you get kick back from a big discharge.
This games art style is phenomenal! I only wish I could replay the tutorial because I was not positive what I was doing, I didn't pay very close attention through the first part of the tutorial, and reloaded the page to see if I could start it over haha
You are a madman for requiring me to use the scroll wheel and the left mouse button at the same time when right mouse button, shift, and spacebar are all unused ;)
I liked what i was able to get through, though! when I have time I may have to try clearing my cookies to see if that gets the tutorial back haha
Thank you so much! I do agree scrolling while holding the left mouse button is a stretch, but hey, maybe I'll add custom key mapping in the future. Resetting the page data will bring the tutorial back btw, but I'll add a tutorial button to the menu after the rating period.
very cool entry but I wish I did not have to use the wheel every time I wanted the charge to go off you also forgot to set the music to looping it the music was very nice made me sad I also liked the guy that hooks you he needed the sound effect of get over here jk loved the SFX's it was nice maybe just add a pointer where enemies are it might help sometimes there is one enemy left and you don't know where they are
The music was working when I played it, but I think I know why you had the issue, I forgot to set one thing in Godot, will look into it once the jam is over. Thx for the feedback!
Nooo! I’m so sad. I only have a laptop trackpad, so couldn’t really interact with the game. The visuals and music were so good though. I really love the work you put into those. Next time I have a proper mouse I’m definitely coming back to play this. Great submission!
Thank you so much! Looking back, I could have made the controls a little bit simpler. Maybe just holding LMB to charge up the attack would've been better.
I'm not entirely sure what I'm supposed to be doing, I didn't manage to get any kills with the light attack or get it to do anything and couldn't find any other way to deal damage. Solid theming and lighting design to go along with that tho, I liked the concept I just didn't understand how to progress
This game is worth playing, the developer tried to make a beautiful Game And even made effects in the menu, but it's not for mobile devices, of course, this is a small minus, but I think this game is very beautiful and atmospheric, I can't rate it Because I couldn't play it. If you have time, rate my project too. Thank you