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A jam submission

Core OverdriveView game page

Submitted by BootlegKratos — 3 days, 16 hours before the deadline
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Core Overdrive's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#853.7143.714
Audio#1253.0003.000
Overall#1962.9432.943
Fun/Gameplay#2432.5712.571
Theme#2472.7142.714
Originality#2632.7142.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes i created the MC and the arena from scratch. Handpainted everything. The enemy and VFX i got from the Unity asset store.

Did your team create most of/all the audio yourselves?
No. I got all the music and sound I got from the Unity asset store

How did you incorporate the theme "UNSTABLE"?
MC has an unstable core inside him that overtime will heat up and eventually game over if it goes all the way and the only way to cool it down is by enemy pickups. It will also grew more unstable if you get hit and heat up faster.

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Comments

Submitted(+1)

I love the cell shaded look its really nice awesome graphics and a great take on the theme! Brilliant game! [rated]

Rate my game?

Submitted(+1)

Whoooa this is cool! Considering it's your first ever game jam I'm hella impressed. I REALLY liked the art and the idea. I think if you had more time or a bigger team this game would be epic as heck. Well done. great submission. You should be proud of what you made.

Developer

Thanks man !! i really appreciate that ! Ive been doing 3D art for three years now, and my last year was very focused on handpainted assets. More recently even in cel shaded/comiv book style reminiscent to Borderlands ( my main inspiration for that style ). When i finally decided to go to my first jam i absolutely had to try that style on my game. Really love every bit of this. Ill do this more for sure ! 

Thank you for your kind words man ! I wish you guys the best of luck ! 

Submitted(+1)

Really like the aesthetic here, it has that kinda Bionicle vibe that instantly grabbed me. The idea has a lot of potential but yeah in its current state it is still a bit buggy. I also got the same dev console error about tag enemy not found, and when I tried fighting an enemy on lower ground I fell straight through the floor lol. Still, for a first jam this is a strong entry and from here it only goes up. Nice work on getting it done. (pls play my game)

Developer

Thank you very much my friend :D ive been focusing on that cel shaded style for a while now because thats one of my favorite aesthetics. And it feels great to see that people liked it :D. 

As for the bugs next time ill focus on a more clean workflow to prevent them and test more before launching anything ahaha 

Submitted(+1)

I really like the aesthetic! It reminds me of Bionicle. As others have mentioned, the idea has a lot of potential, but in its current state it’s still a bit buggy. I also got the development console error with "tag: enemy not found", and when I tried to fight an enemy on lower ground, I fell through the floor. Nonetheless, for a first game jam this is a great entry, and from here the only way is up!

Developer

Darn it ! i was really not expecting such horrible bugs. Man i really wished you guys could go through all the waves man. I left some surprises there in terms of enemy units. What a bummer ! But hey its better to learn this lesson now than later. 

Thanks for your honest feedback man ! Really appreciate that a lot ! 

Submitted(+1)

Hi BootlegKratos, kudos on submitting to your first game jam. I think the idea has potential. The max I was able to win was 4 waves before game over.

Some feedback hopefully helpful for bug-fixing post-jam: I seemed to get a log of errors in "Development Console" after wave 3  saying something along the lines of "Tag: Enemy not found".

Developer(+1)

Hello :D thank you for your kind words and honest feedback. 

I dont know what happened. I tested before submiting and Unity built the game with no errors. It really sucks that people cant play my game more than Wave 4 because of that iI was really hoping to challenge you guys with lots of other enemy waves that i programmed into the game. Im actually thinking of finishing this game and use it to improve further so ill definetly look into that :D 

thank you for playing my game really hope you enjoyed what you could :D

Submitted(+1)

I really like the art style and animations. Great work.

Developer

Thank you so much :D it means a lot. Ive been focusing a lot on stylized and cel shading handpainting styles. So its awesome you liked :D