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A great idea, on theme, executed pretty well especially if you had such limited time! Legally-aged-girl-scouts, outdoors, escalating levels of horniness, very nice start, looking forward to seeing how you intend to develop it, and bugs ironing out... and hopefully some changes to flesh out the gameplay loop (like I get that incremental costs are a staple of game-mechanics, but omg they've deforested the Amazon to build the world's biggest bonfire so that three people can spin a bottle three times then go back to watching one person chop wood).

Thank you for the kind words. and yes, need to make some more interesting growth stuff than just Omegaverse Bonfire! xD