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Had fun with this for a bit, it would have been cool if diffrent items gave difreant scores and especialy juking the gnomes as it would incurage risking going for them at eveary oportunity. The art and polish are great as well as the audio as well as the veery large array of seting even if i didn't mess with them at all, Quite stable never crashed and no game breaking bugs as well as almoust no jank, did 2 runs one i managed to reach the end and the second time I lost but got significantly more score by mashing j and keeping to the left border of the screen, only real bug is theat after wining you can still control the caracter wile writing your name for the leaderboard but it dosen't realy break anything. It's fun for a bit but kind of easy as spaming the slide makes you not get hit for a wile it and the cooldown before doing another is verry smal, it would work better if it had a drawback like a small period whear you start  to lose ground to the gnomes and can't manuver.  

Wow, thank you for the detailed feedback! I have been thinking about how I might want to change things and I think first up is how you control the character and second is the scoring system. I am thinking of trying to have the character jump into lanes and slots rather than free movement and adding more of a cooldown to the slide so you can’t spam it. The tackling the scoring. I think the fun of the game is the juggling and definitely love that that is how people are scoring so much. I like your idea of scoring on the gnomes too. Thank you again for taking the time to write this up!