Thank you very much for the feedback! My intention was to test the adjudication mechanic before graphics, story and other mechanics and see if the basic premise of the game is engaging by itself. I fully expected to spend quite a bit of time digging through the logs, see where people stopped playing and figuring out why. You taking the time to provide explicit feedback answers a lot of these questions right off the bat. It also tells me that testing only one mechanic in isolation is going to be more challenging than I expected :)
I'm glad the feedback is in some way useful. If you push an update to the game, notify me, and I will try out the latest iteration, as its valuable to have a mix of feedback from new players but also players that have seen the previous iteration of the game too. If you address some of the issues outlined, I'm sure it will be dramatically more playable. Let me know when the next significant iteration is available for a playtest, and until then, best of luck with your development, and well done on creating something and sharing it with the world. Its far easier criticize than it is to create.