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BlueNumber

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A member registered 22 days ago

Recent community posts

Glad it helps you!

Thank you very much for the feedback! My intention was to test the adjudication mechanic before graphics, story and other mechanics and see if the basic premise of the game is engaging by itself. I fully expected to spend quite a bit of time digging through the logs, see where people stopped playing and figuring out why. You taking the time to provide explicit feedback answers a lot of these questions right off the bat. It also tells me that testing only one mechanic in isolation is going to be more challenging than I expected :)

Looking for a handful of people to try a ~20 minute prototype. There's no art, no story, no characters — I'm testing one core mechanic in isolation. You play a judge: work out what a case actually turns on before any evidence is weighed, then rule on it. Three short cases in all.

Runs in a browser, nothing to install. Desktop recommended — the layout expects a wide window.

The prototype records what you do and says so on the first screen. There's also a one-line "how did that feel" box after each case; even a few words there is the single most useful thing you can leave me.

Mainly I want to know where people get confused or bored — stopping partway is useful information, so please do so rather than pushing through.

https://bluenumber.itch.io/projectje?secret=pP1uzXlZXpTrUW2RBFt4bXel6w

If you're up for saying more than the box allows, please ping me here afterwards — I'll be happy to talk through where it lost you.