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Radical Armadillo: Extreme's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #124 | 2.654 | 3.250 |
| Controls | #127 | 2.552 | 3.125 |
| Audio | #130 | 2.449 | 3.000 |
| Theme | #147 | 2.654 | 3.250 |
| Originality | #148 | 2.449 | 3.000 |
| Overall | #152 | 2.318 | 2.839 |
| Accessibility | #164 | 1.837 | 2.250 |
| Graphics | #171 | 1.633 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
Character has a charge move to boost
Wildcards Used
Cutie
Add something cute
Discord Username(s)
s.cardarelli, theoriginalsinofyoutube
GWJ Participation Level
5
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
The last target in bunker level was hard, but achievable with good timed charging :) Nice prototype, reminded me that game called Sanicball existed and I played it in the past ;) Had fun due to that memory alone.
Dig the music! Makes me want to play around with 3D some more. Reminded of the ridiculous amount of Super Monkey Ball I used to play.
This was fun!
I love the little armadillo! It would be cool if the armadillo unrolled when it's not moving, so you can see his little face and such :) I liked the controls, but I did find myself wishing I could dash backwards if I held the back arrow while charging the dash
Cute and fun!
beat the first stage, could not beat the second stage.
If the game loses mouse capture, it can't seem to get it back.