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Glitch Walker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #58 | 3.857 | 3.857 |
| Fun/Gameplay | #76 | 3.429 | 3.429 |
| Overall | #87 | 3.429 | 3.429 |
| Art/Graphics | #103 | 3.571 | 3.571 |
| Originality | #137 | 3.429 | 3.429 |
| Audio | #155 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Most of the sprites are from ready‑made packs (CraftPix, etc.), we didn’t draw them ourselves.
Did your team create most of/all the audio yourselves?
No
How did you incorporate the theme "UNSTABLE"?
The game is built around instability. You climb an endless tower that keeps breaking its own rules: every few seconds a glitch rewrites controls, gravity, weapons, enemies, or the whole screen. The world looks and plays unstable on purpose - inverted vision, warped sprites, sudden teleports, blindness, flipped camera.
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Comments
Really cool concept here. I love the minimalism!
It has an interesting design. I like how the interface is kept minimal. It doesn’t take up too much space on the screen. It also has a “Shotgun Cop Man”-style vibe. Even though it’s not exactly the same in every way, I felt it captured a similar atmosphere—probably because of the tiny characters. Great job. I hope you’ll try my game, rate it, and leave a review :) (Rated)
That was pretty fun! I really liked the controls and how engaging the environment was. In particular I really liked the enemy variety and how there was a strategy to every one of them. Awesome work!
Thanks a lot for playing. I'm very pleased
Honestly, the most well-made game of this jam—I'm speechless.
Thanks bro. very pleasant