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Switching Lumi's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall (Shortlist Vote - Community) | #51 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
nice cute game!
The title screen goes HARD. I think a slow fadeout with zooming towards the head would be great to further visualise that you are in a “coma” right now. The controls could be snappier but it also adds a challenge!
Good Idea, will do
The art looked very promising :D Like others I failed with the wall jump ^^'
Thank you for playing! The wall jump level is sadly completely broken and had no time to check it. Me and my team do want to make it playable once we can edit it again ^^
When is another question
I really liked the idea of the spirits having their own individual worlds, especially with how clearly each one is separated through color.
In a few places, the placement of certain elements blocked my path and I couldn’t progress. The controls also still feel a little off, although the slightly floaty jumps actually fit the dreamy atmosphere quite well.
Overall though, it’s a really nice jam game. Great work!
Thank you so much for playing! Was it in the Wood Level or were there more parts you were stuck at?
Me and my team would someday like to overwork it and make it playable so any information would be awesome!
Sure! I think there were a few spots like this, but the level with the clouds stood out to me the most — especially when you take the lower path.
I like the vibe and idea. Although the player movement feels a bit slippery.
Thank you for playing and the feedback! Me and my team will hopefully change that then first when we can edit it
Cute character design, but on the gameplay side it was very unclear what to do without prompts, and the wall jumping was too precise and unsatisfying, so I couldn't get past the first sequence :(
Thank you for playing and the feedback! I bet a few UI and info points could possibly make it easier.
The Wood level with the Wall jumping is by the way the hardest and broken one of the levels, i’m so sorry you couldn’t get further but me and my team will work on the game again and make it playable!
Are there any other things that you had problems with?
Nice pixel art :)
I like the concept. I think the mechanics need a little polish and more instructions on what the controls are would be good. I also got stuck on the wall jump level and had to restart.
Thank you for playing! We certainly did need more UI and info points to help the player.
Sadly the wall jump level is broken and we hadn’t noticed, but me and my team will overwork it once we got it right!
I still hope you had a bit of fun in the other levels
Cute game! I like the concept and the art, but I unfortnately could not finish the wall jump level, so I do not know how to finish the game. I just kept sliding down from the walls eventhough I tried to press space and move in different directions at the same time.
The wall jump is like the old Mario games where you have to press space and press left and right at the same time.
We definitely need some UI or info points so others are not as stuck in the future. Next to that is the problem that the level is currently not really playable as well because you will get stuck. We will take care of that as soon as we can however.
Still, Thank you for playing and the compliment!