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Unstable Chemistry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #199 | 2.874 | 3.400 |
| Theme | #273 | 2.535 | 3.000 |
| Audio | #278 | 2.028 | 2.400 |
| Overall | #290 | 2.366 | 2.800 |
| Originality | #304 | 2.366 | 2.800 |
| Fun/Gameplay | #310 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes.
Did your team create most of/all the audio yourselves?
No. It was all sourced from zapsplat.com.
How did you incorporate the theme "UNSTABLE"?
In the game you throw unstable mixtures of chemicals that can explode or be poisonous or flammable.
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Comments
I liked the gameplay, but it would be cool if you could heal. Instead of random bombs flying out in one wave, and instead of one wave after another, one after another. Good job.
Thanks a ton for the feedback!
Fun to play! I like the size of the play area and the reactive movements. Everything works really well. Nice job!
Thanks! Love the horse design in yours.
Hello! I think you have a nice base here to expand on. Reminded me of enter the gungeon. The chemistry topic maybe can include a bit more to do with the rounds, find ingredients, make crazy mixes. The art is really cool, animations and enemies look very polished. It really takes a lot of time to do that in pixel art. Do keep it up! Good luck in the jam!
Yeah, most of that stuff was originally planned, and who knows? If I finish it (custom mixes and all) I’ll let you know. Your game was really fun, by the way.
Wow really well made game love your art. It was very easy to get sucked in and play lots of rounds! Great job!
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Thanks so much!
Hi! I really loved the pixel art! The chemistry effects are definitely the best part of the game!
Is there no boss or real ending? I tried to get as far as possible, waiting for one, but still nothing after a while hahah
Yeah, it’s just endless waves LOL… a boss would be sick though.
Really fun concept! The randomized chemistry effects are a great fit. It does get a bit repetitive after a while, and it’s definitely rough around the edges, but the core idea is cool and has a lot of potential if you take it further! Also, are the 2D sprites actually 3D models rendered as pixel art? Looks great
Thank you so much for the feedback! And no, it’s 100% 2D, but I’m glad that the models look like they’ve got depth!