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Did your team create most/all of the graphics yourselves?
Yes, I have created most of the graphics myself.
Did your team create most of/all the audio yourselves?
Yes, I recorded the sound effects myself, expect for the cash register sound effect. And my team mate made the sound track.
How did you incorporate the theme "UNSTABLE"?
The pizza's are unstable and will explode sometime after being picked up.
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Comments
I think a linear map would suit the game better then open world. Also It was lagging each time a explosion was triggered (maybe its just my pc/browser).
Props for taking on a 3d racing game in a jam :D I also create one a while ago (not for a jam) and it took me a long time to figure out car handling and camera :)
Maybe it would, might explore that idea after the jam. But I did encounter the lag after an explosion, it only lagged after the first exlposion in my experience. I did not figure out how to stop that unfortunately.
I felt that the world was quite large and made it difficult to locate the pizzas. The timers were very short and made it difficult to bring them back before they went boom. I think it would've been nice to have at least 20 or 25 seconds. Also, after a certain amount of failures, I found that my car was just phasing through the pizzas and health pick ups.
Well thank you for playing and thanks for the feedback! I did plan on a pizza sensor which would locate pizzas but I didn’t have enough time. And balancing time was quite difficult. But thank you for the feedback I really wonder why it just phased through the pizzas…