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(+1)

I think a linear map would suit the game better then open world. Also It was lagging each time a explosion was triggered (maybe its just my pc/browser).

Props for taking on a 3d racing game in a jam :D I also create one a while ago (not for a jam) and it took me a long time to figure out car handling and camera :)

Maybe it would, might explore that idea after the jam. But I did encounter the lag after an explosion, it only lagged after the first exlposion in my experience. I did not figure out how to stop that unfortunately.