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Definitely feeling the pressure on day 3, time is really flying by at this point, fingers crossed we can do everything we had in mind without needing to cut out content

(1 edit)

I'm already expecting having to sacrifice less important features I wanted, like a color swap shader for player character customization

I may have time for the shader, but it's near useless without a menu to control it.

I still have at least one more enemy I really want to implement,
I definitely need to spend a full day on  VFX/SFX and the entire dialogue system, maybe too ambitious but I think I can cram it into one day

In my experience, "I think I can cram it into one day" ends up taking 2-3 days 🥀