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Hi Frizja, first of all congrats on your submission! I can see the passion and effort you put into this game. 

I think the main appeal of the game is its storytelling, but sadly the mechanics hindered me from enjoying the experience at its fullest. The unstable platforming is unfair, unforgiving and distracting even though the intention clearly was for it to be a simple side gameplay aspect. The clunky physics shadowed the storytelling of the game.

I wasn't able to pass past the fair scenario where there are 3 boxes after a 3rd pink bea drops (almost out of the backpack).

Nevertheless, the art is beautiful and the story elements are good, I really dig the character design. The overall artstyle reminds of of Night in the Woods, one of my fav games ever.

Kudos!

(+1)

Thanks, yeah the 3 boxes part is probably the hardest platforming in the game, you have to go really slowly there. And yes, the art was definitely inspired by Night in the Woods.