Very unique game. This game felt a lot like "Getting Over It", where the goal is to move with the unique controls. One thing this game would benefit from is a bar at the top indicating how powerful your jump is. It is difficult to tell how much power your adding to your jump and sometimes I have to repeat sections of the game because I couldn't tell how much power in my jump I was adding. Other than that small addition the game is very unique and an interesting puzzle platformer.
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Thank you so much for playing and for the feedback!
The comparison to Getting Over It is really interesting. A few people have mentioned similar games, and I can definitely see why.
I also think the jump power bar is a good suggestion. My intention was for players to estimate the jump strength through the monk's animation, but having a visual indicator could make the controls clearer without taking away from the challenge.
I'm glad you found the game unique and enjoyed the puzzle-platforming aspect of it. Thanks again for taking the time to share your thoughts! :D