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Very unique game. This game felt a lot like "Getting Over It", where the goal is to move with the unique controls. One thing this game would benefit from is a bar at the top indicating how powerful your jump is. It is difficult to tell how much power your adding to your jump and sometimes I have to repeat sections of the game because I couldn't tell how much power in my jump I was adding. Other than that small addition the game is very unique and an interesting puzzle platformer.

Thank you so much for playing and for the feedback!

The comparison to Getting Over It is really interesting. A few people have mentioned similar games, and I can definitely see why.

I also think the jump power bar is a good suggestion. My intention was for players to estimate the jump strength through the monk's animation, but having a visual indicator could make the controls clearer without taking away from the challenge.

I'm glad you found the game unique and enjoyed the puzzle-platforming aspect of it. Thanks again for taking the time to share your thoughts! :D