Hi! I’m an indie game developer working primarily in Godot 4/GDScript, with hands-on experience testing and debugging my own 2D and 3D games. I’m comfortable reproducing bugs, isolating the conditions that cause them, writing clear reports, and regression-testing fixes. I don’t have professional VN credits yet, but I’m comfortable with dialogue-heavy games and detailed QA work.
One example: in one of my mobile games, a power-up would occasionally stop spawning correctly after restarting the game. I’d report it like this:
Bug: Power-up sometimes fails to spawn after restart
Steps to reproduce:
1. Start a game session
2. Play until at least one power-up spawns
3. Trigger game over
4. Restart the game
5. Continue playing and observe power-up spawns
Expected: Power-ups continue spawning normally after restart.
Actual: In some sessions, no additional power-ups spawn.
Frequency: Intermittent
Extra info: I’d include device/build information and a screenshot or video if useful.
My schedule is flexible and I can commit around 15–20 hours per week, with additional availability when needed.
Desired rate: $10/hour.
Thanks! I’d be happy to help test the project.