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Hi! I’m an indie game developer working primarily in Godot 4/GDScript, with hands-on experience testing and debugging my own 2D and 3D games. I’m comfortable reproducing bugs, isolating the conditions that cause them, writing clear reports, and regression-testing fixes. I don’t have professional VN credits yet, but I’m comfortable with dialogue-heavy games and detailed QA work.

One example: in one of my mobile games, a power-up would occasionally stop spawning correctly after restarting the game. I’d report it like this:

Bug: Power-up sometimes fails to spawn after restart

Steps to reproduce:

1. Start a game session

2. Play until at least one power-up spawns

3. Trigger game over

4. Restart the game

5. Continue playing and observe power-up spawns

Expected: Power-ups continue spawning normally after restart.

Actual: In some sessions, no additional power-ups spawn.

Frequency: Intermittent

Extra info: I’d include device/build information and a screenshot or video if useful.

My schedule is flexible and I can commit around 15–20 hours per week, with additional availability when needed.

Desired rate: $10/hour.

Thanks! I’d be happy to help test the project.