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Yayy I got to my kitty!

Congrats on your first jam submission cherooso, welcome to the club!

This was fun and rewarding to win cause it was hard. I'd still tweak a few things to make it more fair and less unforgiving to the player: a clearer indicator of which block is "destroyable" and some coyote-timing and jump buffering.

I see you develop in GameMaker, me too hehe!

Overall it was fun.

Kudos! Greetings from República Dominicana