Yayy I got to my kitty!
Congrats on your first jam submission cherooso, welcome to the club!
This was fun and rewarding to win cause it was hard. I'd still tweak a few things to make it more fair and less unforgiving to the player: a clearer indicator of which block is "destroyable" and some coyote-timing and jump buffering.
I see you develop in GameMaker, me too hehe!
Overall it was fun.
Kudos! Greetings from República Dominicana