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I think the idea is really cool and everything was implemented well. However, I did not like that the outcomes are not always the same - the same levels would sometimes make the structure fall and sometimes not. This means that the whole thing is basically random which turns the game into a slot machine. I still enjoyed it and, again, it was super well implemented, but trying the same levels and getting different results got the enjoyment a little down for me.

Hi, thanks for playing Arkkz.

My idea was for the player to figure out if it's stable by using the objects not just by looking. That's why it's random everytime so the player can't cheese the game through and has to engage with the mechanics.

to be honest I did not see the objects on top. I tried it again. However, I am not entirely sure I get it - how is using 20 eggs going to help me to determine if the structure will handle a car?