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(+1)

Really nice idea, I also really like the sounds, but I do have some issues, for some reason the outcomes were not always the same, it said the first one was stable in one of my attempts for some reason, it would also be nice, if we could see, where the things get dropped on and it would be more visible, where the parts are split (for example, it sometimes looks like two blocks are one very long block)

Hi Frizja, thanks for playing!

Yes, wether the structure is unstable or not is intentionally decided randomly at the start of each level. The objective is that the player can't memorize the results but has to always engage with the testing to actually see if it's stable and really test their knowledge. Some levels are also intentionally deceptive to not make the game too "basic".