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A jam submission

ChronoscopeView game page

Match the timelines to keep the multiverse stable!
Submitted by Thaliazhu, Kanthulhu — 9 hours, 21 minutes before the deadline
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Chronoscope's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#84.2004.200
Art/Graphics#733.8003.800
Overall#1103.3403.340
Audio#1253.0003.000
Theme#1713.2003.200
Fun/Gameplay#2582.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes

Did your team create most of/all the audio yourselves?
Free use music from Pixabay and sounds from GDC bundles (see description for detailed credits)

How did you incorporate the theme "UNSTABLE"?
The goal of the game is to maintain timelines by matching your line to a reference. If you stray too far, the timeline becomes unstable and another timeline spawns from it. Now you have to maintain multiple and try and keep them all stable!

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Comments

Submitted

This game is incredibly unique and does SUPER WELL in its goal!

Its pretty complicated at the start, but once you get that snowball rolling it gets really fun!

It was also fun seeing the streamers playing this one lol!

Submitted (1 edit)

The idea behind this game is incredible; using the concept of Desmos graphing functions with constraint controls via sliders is really great. You could easily use this concept to create a game like "The Message from Deep Space" or "Stories Untold", but instead of deciphering alien language, it could involve messages from other timelines or something similar.

Submitted

Really cool song and very original idea! Nice work!

Submitted

Reminds me of an etch-a-sketch the way it looks and functions. Very creative take on the theme of the jam! Good job on this.

Check out my game if you get a chance 😊.

Developer

Thank you!  This was our first time making tactile controls on the art and programming side and I was super happy with how satisfying they came out.

Excited to check out your game  👀

Submitted

I enjoyed the gameplay quite much, I'm a fan of these type of games. At first is a bit overwhelming getting to know all the mechanics, but once you get used to them  you start feeling the puzzles.
Sometimes for some reason the knobs didn't turn which hindered a bit the experience due to the timer against me. I also think the timeline-check timer needs a bit tweaking, it's too unforgiving for a first time player.

Given the fast-try-low-attention-span sessions with which participants generally approach game jam submissions evaluations I can see how some people might evaluate unfairly your game, since it takes a while to get used to and it's not the quick-to-grasp "arcade-type" simple bite-sized experience.

For me personally, as I said at the beggining, this is my cup of tea. I enjoyed it, it's an overall 4/5. Congratulations Thaliazhu, Kanthulhu !

Developer(+1)

Thanks so much for the feedback and taking the time to play !  Very happy to hear we were able to hit this particular niche well :)